
Illuminway designs learning experiences that help students rediscover the joy of learning.

lluminway designs learning around the whole child— their interests, strengths, questions, and future goals — while maintaining clear structure, rigor, and direction. Rather than forcing students to fit a fixed curriculum.

At the center of Illuminway’s programs is a simple but powerful goal:
To create moments where students realize, “This is actually really interesting — I want to keep going.”
Each studio is intentionally designed to spark curiosity, ownership, and confidence.
Rather than rushing students toward deliverables, the learning experience invites them into discovery.
Illuminway programs are organized as studios — a guided learning environment with a consistent set of project pathways so students can explore, build skills, design, and optimize across different disciplines.

Students combine creativity and technology through animation, coding, and digital storytelling. The emphasis is on expression, logic, and curiosity rather than screens for screens’ sake.

Students explore architectural thinking, spatial reasoning, and design through hands-on building and visual planning. Projects encourage experimentation, revision, and creative problem-solving while developing confidence in making ideas tangible.

This studio introduces students to circuits, sensors, robotics, and systems thinking through guided experimentation. Learning focuses on how things work — and what happens when students test, adjust, and try again.

A studio for students to explore entrepreneurship, decision-making, and real-world problem-solving through guided projects.

A studio for students develop practical computer skills that support learning, organization, and real-world problem solving working with documents, spreadsheets, presentations, and digital organization systems.

In this studio, students explore language and culture through interactive activities that make learning engaging and fun.
The Creative Technology Studio is a guided learning environment where students use technology as a creative tool — not just a screen.
Students explore how ideas can be expressed through animation, coding, digital storytelling, and interactive projects. The emphasis is on curiosity, experimentation, and meaningful engagement rather than technical complexity or speed.
Learning here feels playful, thoughtful, and purposeful.
Creative technology helps students:
These experiences support both creative growth and problem-solving skills that extend across subjects.
Students bring stories to life through stop-motion filmmaking. Using creative materials, simple sets, and digital tools, students learn how to capture frame-by-frame animation to create their own short films.
Students explore techniques such as character movement, scene design, camera positioning, and storytelling while producing their own animated projects.
This class combines art, creativity, and technology in a fun and engaging studio environment.
Grades: 2–8
In Scratch Animation Studio, students learn the fundamentals of coding by creating animated stories and interactive projects using the Scratch programming platform.
Students design characters, build scenes, and program movement, dialogue, and effects while developing computational thinking skills.
This class introduces coding in a way that feels creative and approachable, making it a great starting point for students interested in animation, storytelling, or programming.
Grades: 2–8
The Build & Design Studio is a guided learning environment where students explore how ideas take shape in the physical world.
Through drawing, modeling, and hands-on building, students experiment with form, structure, and design. Learning emphasizes curiosity, visual thinking, and problem-solving rather than precision or perfection.
Students are encouraged to explore multiple solutions and develop confidence in their creative process.
Blueprint Builders: Architecture & Design Lab
In Blueprint Builders, students explore how architects and engineers design structures. Students begin by sketching simple ideas and then turn those ideas into physical models.
Projects may include building houses, towers, bridges, or creative structures while learning how design choices affect strength and stability.
Students work with materials such as cardboard, wood, and other model-building supplies while testing and improving their designs.
This class encourages creativity while introducing the thinking process used by architects and designers.
Grades: 3–12
Build & Design experiences help students:
These skills support both academic learning and real-world problem-solving.
The Engineering & Systems Studio is a guided learning environment where students explore how systems function and interact in the real world.
Through hands-on experimentation with circuits, sensors, machines, and simple robotics, students investigate cause and effect, test ideas, and develop an understanding of how parts work together. Learning emphasizes curiosity, problem-solving, and persistence rather than speed or technical mastery.
Students explore engineering through hands-on building challenges. Projects may include designing structures, testing simple machines, and experimenting with introductory electronics.
Students learn how engineers approach problems by building prototypes, testing ideas, and improving their designs.
Grades: 3–6
In this advanced studio, students tackle more complex engineering problems using design thinking and structured challenges.
Students work through real engineering-style problems, developing solutions, testing prototypes, and refining their designs through collaboration and experimentation.
Grades: 7–12
Students learn robotics and programming by working with Edison robots. Through coding challenges, students program robots to move, navigate obstacles, and complete creative tasks.
Students develop computational thinking while exploring how robots sense and interact with the world around them.
Grades: 3–8
Engineering and systems thinking help students:
These skills support learning across subjects and everyday problem-solving.
The Business Builders Studio is a guided learning environment where students explore how ideas turn into real-world solutions.
Through hands-on projects and thoughtful discussion, students examine creativity, value, choice, and impact. Learning focuses on curiosity and exploration rather than formulas, terminology, or memorization.
Students are encouraged to think critically, imagine possibilities, and take ownership of their ideas.
Students explore entrepreneurship by developing ideas for products or services and learning how businesses begin.
Through creative activities, students practice brainstorming, planning, and presenting ideas while learning the basics of innovation and problem solving.
Grades: 3–8
Students explore practical money skills through interactive activities and discussions about earning, saving, and making thoughtful spending choices.
This class introduces financial concepts in a way that is engaging and easy for students to understand.
Grades: 2–6.
Students explore different careers and industries while discovering their own interests and strengths.
Through research, discussion, and creative activities, students learn how different careers connect to skills, education, and real-world opportunities.
Grades: 7–12
Students build confidence in communication through activities that develop public speaking, leadership, and presentation skills.
Students practice sharing ideas, speaking clearly, and engaging an audience in a supportive and encouraging environment.
Grades: 7–12
Business-centered exploration helps students:
These experiences support skills that extend far beyond business and into everyday life.
In the Digital Skills Studio, students develop practical computer skills that support learning, organization, and real-world problem solving.
Students learn how to use essential digital tools while building confidence working with documents, spreadsheets, presentations, and digital organization systems.
Classes are designed to help students become capable and confident users of technology, developing skills that support schoolwork and everyday life..
Students build keyboarding speed and accuracy through structured typing challenges and engaging practice activities.
The class focuses on proper typing technique while helping students gain confidence using the keyboard efficiently.
Grades: 2–6
Students learn how to use essential computer tools for creating documents, spreadsheets, and presentations.
Through guided projects, students develop practical skills that support school assignments and digital communication.
Grades: 3–6
Students learn practical computer skills including file organization, digital workflows, and basic computer operations.
This class helps students develop habits that make working with technology more organized and efficient.
Grades: 3–6
Students learn how spreadsheets can be used for budgeting, planning, and solving everyday problems.
Through simple projects, students explore how Excel organizes information and helps visualize data.
Grades: 7–12
This studio helps students
STUDIO OVERVIEW
In the World Language Studio, students explore language and culture through interactive activities that make learning engaging and fun.
Students are introduced to new words, simple conversations, and cultural experiences that help them begin understanding how language connects people and communities around the world.
This studio encourages curiosity about language while building confidence speaking and listening in a supportive environment.
Students learn how to:
• recognize and use basic vocabulary
• practice simple conversations
• explore cultural traditions and everyday language
• build confidence speaking a new language
Students are introduced to the French language through games, songs, simple conversations, and creative activities.
The class focuses on building vocabulary, listening skills, and confidence speaking while exploring aspects of French culture.
This beginner-friendly class makes language learning engaging and approachable for young learners.
Grades: 2–6


Edison robotics nurtures creativity in the field of robotic design using Ed Scratch for students older than 8. Students engaging in Edison robotics develop problem-solving abilities as they design and troubleshoot their robots and learn the basics of bar codes and movement. They gain a practical understanding of engineering concepts, honing skills in mechanics, electronics, and programming.

This class provides a fun and interactive way for young learners to explore how electrical systems work and how robots are designed and programmed. With a blend of theory, experimentation, and creative problem-solving, students will develop essential STEM skills while building their own circuits and robots. Throughout the course, students will be introduced to key electrical engineering concepts, such as electrical currents, resistors, conductors, insulators, and the principles behind basic circuitry.

Scratch animation enables users to create interactive stories, games, and animations. Through the process of designing and coding these projects, learners develop computational thinking by breaking down problems into smaller steps, enhance logical reasoning as they sequence commands, and gain a foundational understanding of coding concepts. Students create their own games to show and share with others.

Materials, real tools, real blueprints and wood sticks and strips are provided to create real-world structures. Students develop mathematical and engineering skills as they measure and plan the dimensions of the house. Understanding architectural principles, they apply geometry and physics concepts during construction. The process also enhances problem-solving abilities as builders encounter challenges in design and structure.

Students explore the full creative process—from concept sketch to completed structure—while learning how architects, engineers, and project managers bring ideas to life. Students practice technical drawing, structural framing, and design presentation skills while applying principles of sustainability, cost estimation, and design entrepreneurship.

Stop animation involves capturing a series of still images to create the illusion of motion when played in sequence. Kids have a blast working together to create their own movie using clay, Legos and other creative materials. Stop animation promotes patience and attention to detail. Problem-solving skills are honed as they experiment with different movements and transitions. Stop animation encourages creativity, storytelling, and planning, as students conceptualize and execute their narratives through the careful arrangement of frames through plots and storyboards.

Stop Motion Animation Studio
Create animated stories using frame-by-frame filmmaking techniques.
Scratch Animation Studio
Design interactive stories and animations while learning coding fundamentals.
Engineering Design Lab (Grades 3–6)
Hands-on engineering challenges exploring structures, systems, and simple electronics.
Engineering Design Challenges (Grades 7–12)
Advanced engineering projects using design thinking and collaborative problem solving.
Edison Robotics: Coding & Smart Machines
Program robots to navigate obstacles and complete creative robotics challenges.
Young Business Builders
Develop creative product ideas while learning entrepreneurship and innovation.
Money Smart Kids: Earning, Saving & Spending
Explore practical money skills through interactive activities and real-life examples.

Career Discovery Lab
Explore career interests while learning how different industries and skills connect.
Speak Up! Leadership & Public Speaking
Build confidence presenting ideas and communicating clearly.
Typing Quest
Develop keyboarding speed and accuracy through engaging typing challenges.
Digital Productivity: Word, Excel & PowerPoint
Learn essential computer tools for creating documents, spreadsheets, and presentations.
Digital Organization & Computer Basics
Build practical computer skills and learn how to organize digital information.
Excel for Real Life
Use spreadsheets to explore budgeting, planning, and real-world problem solving.
Bonjour! Fun with French
Discover French language and culture through games, songs, and simple conversation.

Fall classes located at:
27121 Calle Arroyo
San Juan Capistrano, CA
Building 2200
Registration and Information through HomeSchool Campus Learning Center
I am an educator and program creator who designs hands-on STEM, creative technology, and studio-based learning experiences for students and community learners.
My teaching focuses on curiosity, problem-solving, and learning by making — whether students are building circuits, designing models, exploring digital storytelling, or experimenting with technology.
I create welcoming, flexible learning environments where students of all ages can explore ideas, build skills, and grow confidence through guided projects and creative exploration.
I have over 25 years of working with learning processes, intricate systems and working to improve them through detailed analysis and intricate coding. Along the way in my finance background, I have taught young and older adults with no experience the basics of money management and how to start and maintain their own business foundations.
I realized after years in finance and systems, how much I enjoy working with people who discover their own abilities and decided to move into the education system where young people are really needing a different kind of help. I jumped into educating myself with a Masters Degree in Organizational Learning and Leadership, then moved onto Waldorf, Montessori, Reggio Emilia courses and certifications along with hands on classroom teaching and tutoring. I currently hold a teaching credential and I am taking more classes to learn the art of education.
Now I want to share my passion to improve the learning process with students in STEAM subjects. Learning is best experienced in a playful setting with people like myself who enjoy helping others to learn and grow with what they really want to learn and discover.
Light up learning is a way of life! Let's play!
*California Commission on Teacher Credentialing Certificate of Clearance Doc # 250152059
*Masters Degree in Organizational Learning & Leadership SNHU
* Waldorf/Montessori/Reggio Emilia Training/Internships
* Associate Teacher training in public schools
* Years of 1 on 1 tutoring in Math and languages
*Certified Process Improvement Specialist
*Certified in 6 Sigma/SQL languages
*Myers Briggs Group Training
*Certified TOPS Group Facilitator
Parent Resources - Please contact for a list of enriching Homeschool parenting/teaching resources.
If you are new to Charter School system or STEAM classes and you wonder what they are all about and how we will play, please contact me anytime!
If you are looking for one on one help - let me know and we can try to work a time out that suits everyone.
Mon | 08:00 am – 05:00 pm | |
Tue | 08:00 am – 05:00 pm | |
Wed | 08:00 am – 05:00 pm | |
Thu | 08:00 am – 05:00 pm | |
Fri | 08:00 am – 05:00 pm | |
Sat | By Appointment | |
Sun | Closed |